viernes, 26 de octubre de 2012
jueves, 25 de octubre de 2012
viernes, 12 de octubre de 2012
Minecraft: Two new Weekly Snapshots!
The new weekly snapshot is finally released, and we got 2 this week!
Here's the changelog:
12w41a
Here's the changelog:
12w41a
- Added a new Anvil Block for repairing, merging & naming items
- Three different damage states: Anvil, Slightly Damaged Anvil, and Very Damaged Anvil.
- Anvils can not only rename tools and armor, but any item.
- Renamed placeable items will not retain their name if placed.
- Anvils can merge enchantments! The system is complex
- Items with two different enchantments will give an item with both
- Items with the same enchantment will increase the level of the enchantment if they have the same level or take only the highest if they don't
- Some enchantments can be lost during the merging because of incompatibility (ex: Sharpness I + Smite I)
- The first item seems to have the priority (the lost enchantments are on the second item)
- Anvils can also be dropped in a similar manner to Sand, Gravel, and Dragon Eggs.
- When landing on a mob, the anvil will deal damage relative to the distance it fell.
- Renamed Chat Settings to Multiplayer Settings
- Contains the old chat settings menu
- Option for cape-owners to hide their capes ingame
- Tweaks to debugging
- F3+H now shows tool and armor durability on damaged items - On maps it shows the zoom level
- Now shows which cardinal direction the player is facing on the f value
- The pie chart on the F3 overlay is now shown when opening it using shift+F3 instead of vice versa
- Mobs no longer forget that they are aggressive against a player in Creative mode after a few seconds anymore
- Creepers now can have custom explosion radius and fuse timer using edited mob spawners and NBT tags (ExplosionRadius & Fuse)reference needed
- Effects given by the Beacon will be less intrusive on the screen
- Level-up sound now only plays every 5 levels and has been tweaked.
- Gaining experience from breeding animals.
- More tweaks!
12w41b
Anvils will be damaged by falling depending on distance fallen.
martes, 9 de octubre de 2012
Sethbling's new enderpearl trick
Thought you guys might find this interesting.
That's it. In a few day i'll show you all the project that i'm working on, when it's finished, bye guys.
That's it. In a few day i'll show you all the project that i'm working on, when it's finished, bye guys.
sábado, 6 de octubre de 2012
Minecraft: Better ways of farming!
Hello guys, today i wanted to show you some efficient ways of farming wheat and sugarcanes, and compare them to the most used ones.
Most popular Wheat Farm:
This is the most used wheat farm in minecraft, a row of water, and then a row of wheat.
Most efficient Wheat Farm:
You don't actually need every grass to have water adjacent to it, all the grass in that zone will get wet.
Most popular Sugar Cane Farm:
This one is not as incorrect as the most popular wheat farm, since you do need to have every grass block adjacent to a water block, but if we think about it a little more, there's a better way of doing this.
Most efficient Sugar Cane Farm:
With the help of this little pattern, we can get every glass block to be adjacent to a water block.
Here's a better look at the pattern:
Extra tip: Use lilly pads in your farms so you won't fall to the water!
Most popular Wheat Farm:
This is the most used wheat farm in minecraft, a row of water, and then a row of wheat.
Most efficient Wheat Farm:
You don't actually need every grass to have water adjacent to it, all the grass in that zone will get wet.
Most popular Sugar Cane Farm:
This one is not as incorrect as the most popular wheat farm, since you do need to have every grass block adjacent to a water block, but if we think about it a little more, there's a better way of doing this.
Most efficient Sugar Cane Farm:
With the help of this little pattern, we can get every glass block to be adjacent to a water block.
Here's a better look at the pattern:
Extra tip: Use lilly pads in your farms so you won't fall to the water!
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